CUDA Programming: A Developer's Guide to Parallel Computing with GPUs
Newnes, 28 груд. 2012 р. - 600 стор.
If you need to learn CUDA but don't have experience with parallel computing, CUDA Programming: A Developer's Introduction offers a detailed guide to CUDA with a grounding in parallel fundamentals. It starts by introducing CUDA and bringing you up to speed on GPU parallelism and hardware, then delving into CUDA installation. Chapters on core concepts including threads, blocks, grids, and memory focus on both parallel and CUDA-specific issues. Later, the book demonstrates CUDA in practice for optimizing applications, adjusting to new hardware, and solving common problems.
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It then invokes a program, using an entirely different binary, on each of the stream processing elements (SPEs). Each SPE is actually a core in itself. It can execute an independent program from its own local memory, which is different ...
Thus, if the pipeline consists of five elements, each of which takes one second, we can produce one output per second. However, if just one of these elements takes two seconds, the throughput of the entire pipeline is reduced to one ...
We could have thread 0 process element 0, thread 1 process element 1, thread 2 process element 2, thread 3 process ... Interleaving the data elements by core means the cache has to coordinate and combine the writes from different cores, ...
As the data operation or transformation is constant for all elements in the range, it can be fetched and decoded from the ... However, algorithms where one element has transformation A applied while another element has transformation B ...
The code then splits into N threads and later converges to a single thread again. In Figure 2.2, we see a queue of data items. As we have three processing elements (e.g., CPU cores), these are split into three queues of data, ...
Відгуки відвідувачів - Написати рецензію
Chapter 8 MultiCPU and MultiGPU Solutions
Chapter 9 Optimizing Your Application
Chapter 10 Libraries and SDK
Chapter 11 Designing GPUBased Systems
Chapter 12 Common Problems Causes and Solutions