Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

HarperCollins, 5 . 2017 . - 304 .

NATIONAL BESTSELLER

Developing video gameshero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisypheanit's nothing short of miraculous.

Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Ringseven as it nearly ripped their studio apart.

Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development helland ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

 

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LibraryThing Review

  - Paul_S - LibraryThing

Made my blood boil. The author takes everything managers tell him uncritically. This is an extremely sympathetic (sycophantic) account of game development. It paints this ridiculous picture of people ...

LibraryThing Review

  - bookbrig - LibraryThing

This was super interesting and a really fun read. I wasn't familiar with all the games mentioned, but it didn't really matter. If you're even remotely curious about this topic, I highly recommend this.

Cover
Pillars of Eternity
Stardew Valley
Diablo III
Halo Wars
Dragon Age Inquisition
Shovel Knight
Destiny
The Witcher 3
Star Wars 1313
Acknowledgments

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 (2017)

Jason Schreier is the news editor at Kotaku, a leading website covering the industry and culture of video games. He has also covered the video game world for Wired, and has contributed to a wide range of outlets including The New York Times, Edge, Paste, Kill Screen, and The Onion News Network. Blood, Sweat, and Pixels is his first book.